Version 15.0 changelog
Changes are ordered newest to oldest. Open a release below to see its complete notes.
[+] Buff[-] Nerf[=] System[#] Fix[+/-] MixedPatch 0.15.2
General Changes
[#]Implemented a new rollback netcode system[#]Added the ability to save, watch, and share replays[#]The system for playing music has been redone[#]A few new tracks composed by gamering have been added to the game[#]Removed custom music (didn't really work anyway so bye bye!!)[#]Redid the in-game HUD, also includes a portrait of your character[#]Added a new camera system that’s more smash-like, along with a few customizability options[#]Added a proper spectate menu that includes options for a freecam or to focus on a specific character[#]Added a screen shake slider in options[#]Added a few more customizability options for controls (specifically for control sticks)[#]Added some flashing and shaking when smash attacks are charged[#]Added Gunner to RInspired[#]Added a toggle to turn off instant dashattacks with the C stick (dashing and pressing to the side on the C stick would always do a dashattack, when you turn this off it’ll do forward tilt/smash)[#]CPUs had a rewrite (still not flawless but much better than they were before, level system works more accurately than it did before)[#]Chat commands were reworked to actually use Roblox’s built-in chat command system (you can still use; as a prefix, but the standard one )[#]Credits modified (a lot of credits have been added/removed/moved)[#]You can now see which skins you don’t own in the Cosmetics > Skins page[#]Skins on the Cosmetics purchase page as well as in the Skins menu will now use your currently equipped spray[#]The platform on Crossroads no longer sways side to side[#]Jungle now has a new platform in the center (different layout)[#]Updated stage previews and icons for crossroads, jungle, and complex[#]Play has been renamed to Queue, Rooms has been renamed to Multiplayer, Room Codes has been renamed to Room IDs and Passcodes have been renamed to Passkeys to help avoid confusion[#]There is now a warning that appears in solo rooms telling you that you’re in a solo room and won't be able to play with others to help avoid confusion[#]Added a message on the Rooms menu for when no rooms are open[#]Classic rooms have been removed[#]You can now see server locations on the rooms menu[#]Changed how the Confirm Kill effect works, you can only SDI within the first few frames[#]Removed Afriel’s contributions
General Gameplay Changes
[=]Updated design for Forest[=]Hitstop has been tweaked a bit, so have confirm kill effects and SDI, as few as some other small factors (that i didn't really keep track of LOL)[=]Pressing grab in the air now makes your character do a neutral air (rather than nothing)[=]Hitstun animations for throws now works much more similarly to normal attacks (hitstun animation changes with power of throw and confirm kill effect is possible)
Patch 0.15.1.12
- fixed a desync issue involving input delay dropping rapidly (like for example right after a pingspike, this is why pingspikes have been causing desyncs) (YAY THIS IS FIXED! hopefully the last desync issue but you never know)
- input delay will now change in a 1f delay per 15f game time increment to avoid other issues
Patch 0.15.1.11
- fixed a bug where Swordie parry break down special wouldn't work properly or would crash the game
Patch 0.15.1.10
- fixed an issue with mobile players being REALLY STUPID
- made changes to hopefully lower ping/input delay
- game now ignores ping calls while a match is loading to prevent those beginning-of-match pingspikes
- round correctly ends if someone leaves
Patch 0.15.1.9
skipped a LOT of iterations, most of it has just been bug fixing, polish, fixing desyncs... unimportant stuff. but this patch has 2 changes that actually impact gameplay:
- Changed jab cancel tilts to use the same new gate system as all other moves (check 0.15.1 patch notes for a more detailed desc)
- Added an error detection system for when the game freezes thatll send the log to me so you dont have to worry about screenshotting or anything
Patch 0.15.1.3
- Fixed an oversight that prevented the lag detection code from running properl
Patch 0.15.1.2
- Fixed a desync issue involving the game rolling back while a Gunner explosion was hitting a projectile
- Fixed a few other desync issues (but not all of them so please continue testing and thanks to those of you who are!)
Patch 0.15.1.1
- Fixed a desync issue where hitboxes would spawn when they weren't supposed to
- Fixed an issue involving multihit hitboxes not hitting projectiles properly
Patch 0.15.0.4
General Changes
[#]Fixed a bug that stopped the mobile controls from appearing
Patch 0.15.0.1
General Changes
[#]Made it more obvious in the room settings tab which settings you can change when you're not the room creator[#]Rooms with the ‘Teams’ or ‘FFA’ game type now default with 3 stocks, rather than 4[#]On the Rooms List, rooms now show up with their room code, and the way room codes work has been tweaked. Finding a room by its room code should work now![#]Fixed a bug where trying to join an early access room would always cause an error[#]Fixed the text that appears when you hover over the Kick Player button[#]Fixed an issue where players would overlap on the Queue screen[#]Fixed an issue where the This Room tab of the Players menu wouldn’t glow the first time you opened the menu[#]Made it so if you get the results screen glitch, the results should begin about a second late (but at least they start now!! I genuinely have no idea why this happens)[#]Fixed an issue where the unique taunt sound for the toilet (Gunner) skin wouldn’t play
Patch 0.15.0
General Changes
[#]Menu has been renovated[#]Changed the way playing with others works (New solo room, classic / custom rooms, unranked 1v1 matchmaking)[#]The fighter preview on the main menu now correctly shows shuffled skins and random characters[#]Finally updated the results screen so it looks like the other windows[#]The daily items shop now changes at 4 PM est (4 hours earlier)[#]New room settings window[#]The Queue tab of the Play window has been renovated[#]The color of your level bar on the main menu now matches the spray that the fighter preview is using[#]Added 50 NEW SPRAYS to the game! (The cap for new items on the shop has been temporarily disabled just because there’s so many of them)[#]Added 15 new skins[#]Added a new tips menu in extras[#]Added a popup for new players (Everyone will get it when the game updates because it tells you how to play with other players)[#]Added the ability for room owners to kick players from their rooms. (In the future, kicking in public rooms will be replaced with votekicking, where at least half the room needs to agree in order to get someone kicked[#]Added a timer to the results screen that will kick you off if you’ve been on it for too long[#]Fixed a bug with the sprays screen where if the last page was full there’d be 1 extra empty page[#]A few other small bug fixes
Character Specific Changes
[+]Nooby up tilt scoop hit removed (it didn't work very well lol)