Version 2.0 changelog
Changes are ordered newest to oldest. Open a release below to see its complete notes.
[+] Buff[-] Nerf[=] System[#] Fix[+/-] MixedVersion 0.2.0
[+]Added spectate menu[+]Added taunts[+]Added Brawler drip skin, which comes with a unique taunt[=]Brawler's wavedash multiplier has been changed (1.25 → 1.45), meaning his wavedash will be slightly longer[=]Grounded actions that have horizontal momentum will no longer cause the player to slide off the edge once said action is finished[=]Instead of stopping immediately when using a grounded attack, characters will have a small bit of friction[=]Punch sounds come from the character being hit, meaning that the more zoomed out the camera is, the quieter punch sounds will be. It will also be stereo, whereas before it was mono