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Game modes and modifiers

Room hosts can select a game mode and edit its rules from Room Settings. Rules cannot be changed while a round is in progress.

Standard​

Standard matches use the selected stock count, time limit, stage list, and team-attack setting. Rooms can be configured for 1v1, free-for-all, or teams.

Practice​

Practice removes the normal stock limit and enables practice commands for testing damage, speed, hitboxes, and other situations. See Practice and CPUs for the available tools.

Modifier​

Modifier mode adds optional rules that substantially change a match:

ModifierEffect
Critical HitsEnables critical-hit behavior.
FlightChanges normal movement with a flight effect.
Reverse AnglesReverses attack launch angles.
Random AnglesRandomizes attack launch angles.
Turbo ModeEnables faster cancel-based gameplay.
Spontaneous CombustionEnables the spontaneous-combustion rule.
Ultra RageEnables the enhanced rage rule.
PartAllows Part to appear when Random is selected.

Some modifiers deliberately create unusual or unbalanced matches. Their exact values may change between updates.