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Gambler moveset

Values are unstaled. Strong attacks are shown before charge scaling.

Ground attacks​

MoveDamage
Jab3% first hit, 5% finisher
Forward Tilt13% sweetspot, 8% sourspot
Down Tilt10% / 7%
Up Tilt8%
Dash Attack10% early, 7% late

Aerial attacks​

MoveDescriptionDamage
Neutral AirA strong single-hit aerial.15%
Forward AirHas strong and late hits in front.14% early, 11% late
Back AirWeakens over the course of the move.8% / 7% / 4%
Up AirAttacks above Gambler.8%
Down AirHas strong and late hits below Gambler.14% early, 10% late

Strong attacks​

MoveBase damage
Forward Smash14%
Up Smash12% / 15%
Down Smash13% / 11%

Special attacks​

MoveDescriptionDamage
Neutral SpecialThrows chips in a repeating three-chip cycle. Using it in the air angles the chip upward.5%, 8%, then 11%
Side SpecialRolls one of six random results: a self-damaging weak hit, weak hit, multi-hit, strong hit, freeze, or critical hit.1%, 7%, 2% + 2% + 8%, 13%, 1%, or 16%
Up SpecialLaunches Gambler upward. Repeated uses become weaker until Gambler loses a stock.7%
Down SpecialAbsorbs energy projectiles. Three successful fills unlock a stored attack whose damage depends on what was absorbed.Up to 48%

Side Special's first result also deals 11% to Gambler. The fifth result has a long freeze effect rather than normal knockback.

Throws​

MoveDamage
Forward Throw6.5%
Down Throw5%
Up Throw6.5%
Back Throw8%